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Artificial Intelligence - A Practical Introduction University of Warwick

Highlights
Tuition fee
3300 GBP / full
3300 GBP / full
Unknown
Tuition fee
3300 GBP / full
3300 GBP / full
Unknown
Duration
21 days
Duration
21 days
Apply date
Unknown
Unknown
Apply date
Unknown
Unknown
Start date
Unknown
Unknown
Start date
Unknown
Unknown
Campus location
Coventry, United Kingdom
Campus location
Coventry, United Kingdom
Taught in
English
Taught in
English

About

The Artificial Intelligence - A Practical Introduction course at the University of Warwick is a study of the basic building blocks of decision-making agents, which are abstract entities living in an uncertain environment and are guided towards the realisation of given objectives. 

Overview

The Artificial Intelligence - A Practical Introduction course at the University of Warwick combines the use of logical, game-theoretic and algorithmic analysis.

Learning Outcomes

Students will learn the basic methodologies for the design and the analysis of AI in complex systems with many interacting agents, ranging from competitive to cooperative interaction. The course take will be interdisciplinary, touching upon themes that are important for computer science, economics, and philosophy.

By the end of the course the students will learn how to program a strategic agent participating in an auction. During the allocated seminars time students will be receive support on the programming skills required for the task (Python), from scratch.

Programme Structure

Topics to be covered include:
  • Agents: definitions, applications
  • Reasoning: logic and agents, knowledge representation, inference mechanisms
  • Decision-making: actions, time and risk
  • Learning: introduction to reinforcement learning
  • Multi-agent systems: definitions, strategies and knowledge, collective strategies, agent application areas.
  • Multi-agent reasoning: multi-agent epistemic logic, action logics, deliberation, BDI models.
  • Modelling opponents: uncertainty and expectations, multi-agent learning.
  • Competitive models: strategies and equilibria, opponent modelling.
  • Cooperative models: bargaining and negotiation, resource allocation, inter-agent relationships.
  • Open Issues: development methodology, programming languages, standards.
  • Beginner to intermediate python.
  • Learning algorithms in python: regret matching, q-learning, genetic algorithms, collective intelligence.
  • Writing software bots to compete in games with uncertain environments.

Key information

Duration

  • Full-time
    • 21 days

Start dates & application deadlines

We did our best, but couldn't find the next application deadline and start date information online.

Language

English

Credits

3 alternative credits

 3-4 credits (US) 7.5 ECTS points (EU)

Delivered

On Campus

Campus Location

  • Coventry, United Kingdom

What students do after studying

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Academic requirements

We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.

English requirements

We are not aware of any English requirements for this programme.

Other requirements

General requirements

  • There are no prerequisites to this course, however students should keep in mind that it is ultimately a technical course, where mathematical and programming knowledge will be provided. 
  • This course is open to students studying any discipline at University level.

Tuition Fees

Tuition fees are shown in and the most likely applicable fee is shown based on your nationality.
  • International

    Non-residents
    3300 GBP / full
    3300 GBP / full
  • Domestic

    Citizens or residents
    3300 GBP / full
    3300 GBP / full

Additional Details

For any students in full-time education at any University or College worldwide: £2460

Living costs

Coventry

United Kingdom
656 - 1057 GBP / month

The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.

Funding

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